


So as not to waste time and to keep to story flowing, Gavin makes decisions quickly – this is definitely an area that I need to take note and tighten up in my gameplay.Gavin pointed out the importance of having conversations with passengers and crew members during transport, in order to quickly find travel routes and save time in each location.It is important in maintaining character health and good relations with Phileas Fogg to think what an English gentleman might decide in a public interaction. I also gained some insights into the character of Phileas Fogg and how he might react to Passepartout’s decisions (based on Jules Verne’s writing of his character) from kebzero‘s gameplay, Let’s Play 80 Days – Around the World We Go! – Episode 01.As Passepartout says as they approached Bombay in Around the World in 80 Days, “Fortune favours the bold.” I have to say, this lead to some fun suspense in the gameplay. Gavin was well read on Jules Verne’s novel, Around the World in 80 Days, and as such had an idea in playing, the sort of character that Passepartout is, and what sort of daring decisions he might make in parts – taking risks.Make notes of what the player is paying attention to, prioritizing, and/or ignoring and if and how that is different from your play. what they verbally frame as important during the playthrough).

Document what the player is doing, paying attention to, ignoring, prioritizing, but also what they are talking about (i.e.
